Saturday, July 18, 2026

Retro Comic Recap: Marvel Two-In-One #44

Good morning!

Today's focus is on the forty-fourth issue of Marvel Two-In-One. The cover showed the Thing and Hercules being tossed aside by a towering Minotaur. The story was called "October 1978." The issue had a publication date of October 1978.



The story started in the meeting room of Camp Run-A-Mok, a summer camp full of rambunctious children who were swarming around Ben Grimm, as he sat on a recliner and tried to tell a story. It was all about one of his recent exploits, which began with another prank played upon him by his teammate, the Human Torch, while Ben was trying to exercise at the Baxter Building. 

The Torch (real name: Johnny Storm) melted one of Grimm's barbells that he'd thrown at his agitator, leaving Ben pretty peeved. He went outside to clear his head on a walk when he saw the mighty Hercules flying past, riding a chariot that was powered by a white-winged horse. The hero reached out for Ben's hand as they soared toward the legendary Olympus.

Hercules had returned home days before after his superteam, the Champions, broke up, and was stunned to find his father, Zeus, missing. They entered the palace and were greeted by large green flying pythons (none of them named Monty, as far as we know). Ben tossed one aside, while Hercules drew a gate down upon the other.

They ventured further into the building, but then a large crimson tiger leapt at the duo. Hercules was strong enough to vault the cat up and over his body. Ben remarked at the large table that stood before them, just before a large Minotaur lashed out at the intruders. He flung a large berry at Ben and Hercules turned the table over to allow them to escape.

Hercules' winged steed was waiting, and the pair climbed aboard the chariot mere moments before the Minotaur jumped toward them, only to fall several stories as the trio flew away. Their next destination would be the sun tower, an edifice that usually meant death to all, Olympians included. They ascended the stairs and found Zeus tied to a post, as flames from the pit that the post had emerged from continued to rise.

Ben jumped to the wooden frame and snapped it in two. It fell toward the tower floor, forming a bridge that Zeus and Grimm could safely traverse. However, a large creature called Manduu the Merciless now blocked their escape. While the creature swung at the Thing with his club, Hercules used part of the wooden pole that his father had been attached to to strike at their foe's feet.

The heroes were eventually able to force their opponent to lose his balance and plunge into the fiery pit. The trio escaped on the flying chariot and made their way to the Watergate (not the one in Washington, D.C., as Ben pointed out when narrating to the children). There, one final test remained: a bird-like being called Krokarr the Cruel stood in their way.

The creature aimed a burst of water at the chariot, knocking its occupants from the sky. By then, the camp attendees were riveted to Grimm's story, waiting with bated breath to know what happened next. Ben smiled and said that they fell back into the chariot, and Zeus used his power supreme to encase their opponent in a large block of ice. This thrilled the children, who were eager to hear the next story when Ben returned.

If you thought that this issue felt like a fill-in, you're probably not alone. Team-up books like this one usually had a revolving door of writers and artists, which explains why many of its issues were single-issue sagas. This one was entertaining. It was good to see Hercules and Zeus again after the Champions title was cancelled. I don't know much about the villains from this tale, but I wouldn't mind seeing them appear again in other Marvel mags.

Well, that's all I have for you today. I'm going to be off shortly for a belated birthday celebration with the folks, and then take the rest of the day off. Tomorrow, I'll return with a discussion of the forty-fifth issue of Marvel Team-Up. Ben joins forces with a now-late, lamented member of the Marvel Universe as they encounter someone from the Fantastic Four's past. Until then, have a great weekend and don't forget to be kind to one another. 

Friday, July 17, 2026

Retro Comic Recap: Marvel Two-In-One #43

Happy Friday, folks!

It's time for me to talk about the forty-third issue of Marvel Two-In-One. The cover depicted the villain known as Victorius grasping Captain America by the neck with one hand while holding a Cosmic Cube in his other hand, with Man-Thing in the background and the Thing in the foreground. The tale was titled "The Day the World Winds Down." The issue had a cover date of September 1978.


The story started with Victorius and his disciples standing before Captain America and Ben Grimm. The Cosmic Cube was part of their opponent's plan for entropy to rule. The bauble had just been stolen from Project Pegasus, and Ben and Cap were determined to return it to its rightful place. Victorius was also responsible for the harm caused to the heroes' friend Wundarr.

Their foe said that he'd once been a researcher who was trying to duplicate the formula that created Captain America (aka Steve Rogers). His research was eventually halted by his superiors, who claimed that the project had ended. Victorius had his doubts and continued his cause while working for Advanced Idea Mechanics (AIM), a division of Hydra. He'd just made a breakthrough when a rogue SHIELD (Supreme Headquarters Intelligence and Law Enforcement Division) agent broke into the lab in an attempt to destroy the formula.

Victorius had consumed the elixir that he'd concocted before the laboratory went up in a spectacular ball of flame from an explosion. He found that the serum had given him super-strength, and he went up against Ka-Zar in his efforts to reunite AIM. He fell during the conflict and was presumably left behind by his former employer. 

After several months of wandering the country by himself, Victorius happened upon a tome at a bookstore written by the cult of entropists. He agreed with their viewpoints and reformed their group (as shown in Giant-Size Man-Thing #1). Victorius later learned about the Cosmic Cube, which he figured had to be the key for fulfilling their mission of universal decay. He used the cube to transform the remains of the cult's former leader Yagzan into a being known as Jude, the Entropic Man.

The revived entity obeyed Victorius' commands and soon found a pair of lovers and enthralled them. Jude raised a hand and turned the couple to dust. Ben was enraged by this tale and lunged at his foe. He was knocked out, but Cap rose to defend him. Victorius floated the Cosmic Cube in the air above him before tossing off his robe to take on the legendary Avenger.

Their conflict was observed by the man who was once Ted Sallis and was now the Man-Thing. As the battle continued, the Man-Thing's curiosity grew, and he lumbered toward the hovering cube. Jude and his associates saw the creature's approach and knew he had to be stopped. 

By the time the Thing woke up, the Man-Thing was examining the Cosmic Cube that he now held in one hand. Victorius had stopped fighting Captain America long enough for Jude to hypnotize Rogers. Grimm ran to his friend and eventually caught up with and tossed Cap from the Entropic Man's path. 

The Thing was swallowed up by Jude's body and emerged moments later as Ben Grimm. He cursed out Jude right before he was struck from behind by Victorius. Cap returned to renew the fight, but Victorius broke free and wrestled for control of the cube with the Man-Thing. 

Before long, Victorius expressed fear as he was torn between fighting for the cube and the Entropic Man's grasp. As long-time Marvelites know, whosoever knows fear burns at the Man-Thing's touch. The villain and his revived former cult leader were later frozen in place, leaving the trio of heroes alone.

Steve grabbed the cube from the muck, which was now seemingly nothing more than a typical paperweight. He pocketed the device and walked back to the plane with Grimm. The Man-Thing had reformed itself and reached out to touch the radiant crystal that had once been entropists. Doing so returned that hand back to its normal, original shape and size, a feat that the being pondered briefly before wandering off alone once more. 

This was one of the first issues of Marvel Two-In-One that I ever read. I picked it up from the discount box at my local comic book shop, and I believe it was my introduction to John Byrne's artwork. He's remained one of my favorite illustrators, and I enjoyed how well his drawings moved the story along. The Man-Thing is an underrated character, and I don't think we really know enough about his human identity. This was his first appearance in this series since MTIO's debut issue. Victorius was later revived, but he hasn't appeared in much of anything since this storyline. It's a pity, because if he had been revived sooner, he could have returned to appear in other Marvel mags and be introduced to other prominent characters of the time. 

That's all I have for you today. Tomorrow, I'll kick off the weekend with a summary of the forty-fourth issue of Marvel Two-In-One. This one's a bit of a flashback, as Ben regales several adoring children with a tale of one of his more recent exploits that involved the cooperation of someone who's been both a Champion and an Avenger. Until then, have a great week and don't forget to be kind to one another. 


Thursday, July 16, 2026

Retro Comic Recap: Marvel Two-In-One #42

Happy Thursday, peeps!

Today's topic is the forty-second issue of Marvel Two-In-One. The cover showed a palm holding a Cosmic Cube. The top showed the Thing and Captain America wrecking machines. One side showed a person struggling in pain while being attached to a strange machine, and another side showed a person holding such a cube. The story was called "Entropy, Entropy..." The issue had a cover date of August 1978.


The tale began with Ben Grimm bursting into Project Pegasus and being immediately met with soldiers who tried to stop him. Only Captain America's arrival and his placing Grimm in a stasis field until he could explain would end the hostilities. Grimm had arrived to check on the status of Wundarr, a man with the mind of a child who'd been left in the project's care several months before.

SHIELD (Supreme Headquarters Intelligence and Law Enforcement Division) chief Nick Fury had asked Cap to check on the program's security issues. As the old friends walked and talked, Ben accidentally ran into Tom Lightner (last seen in MTIO issue #21). He'd been improving since Dr. Don Blake (Thor's human identity) had helped him, but the smile on Lightner's face didn't sit quite well with Grimm.

The duo finally reached an observation deck, where they could see Wundarr, who'd been placed in restraints. The man-child quickly broke free from his bonds, and Ben leapt to his side. Wundarr recognized "Unca Benjy" and ran to his arms. Ben comforted the youth and allowed him to be placed in the care of Project Pegasus scientists.

Wundarr was soon hooked up to different apparatus as he sat in a chair. A familiar-looking cube was connected to some of the machinery. One of the men pulled a switch that caused Wundarr to scream in pain. Captain America rushed to the culprit, who was more powerful than expected.

While Grimm was working to free Wundarr, the villain grabbed several power lines and disappeared from sight. He moved thousands of miles away to rejoin his fellow entropists. The man tore off his mask and confirmed that he was their leader, Victorius. The leader was holding the cube he'd just stolen in one hand. 

Meanwhile, Wundarr was being led away on a stretcher. Fortunately, the suit that Reed Richards had designed for the youth (in MTIO #5) prevented any significant damage. Ben started blaming himself for the incident, although Captain America (real name: Steve Rogers) tried to remind him that what had happened wasn't his fault. 

He then joined the Thing on a plane voyage to find the source of the disruption. Grimm piloted the craft, which took them to the swamplands of Florida. Cap's detector soon brought them to its source, right before the device was demolished by the one called the Entropic Man.

I always enjoy a good Sal Buscema comic, and it fits right in with the issues of Captain America that our pal Sal was drawing at the time. He also illustrated Cap's first appearances in this series. It was good to see Wundarr again, because it almost felt like he'd been forgotten for a while. I didn't know much about the Entropic Man, but I wasn't surprised to see him purloin the Cosmic Cube. It's an item that multiple evil-doers in the Marvel Universe have coveted at one time or another.

Tomorrow, I'll cap off the work week with a synopsis of the forty-third issue of Marvel Two-In-One. We'll find out what happened to Cap and Grimm, who are aided by someone who hasn't appeared in this title since its humble beginnings. Until then, have a great week and don't forget to be kind to one another. 

Wednesday, July 15, 2026

Retro Comic Recap: Marvel Two-In-One #41

Hello folks,

Today is my birthday, but my present to you is a synopsis of Marvel Two-In-One #41. The cover showed Ben Grimm and Brother Voodoo trying to pursue a plane. The story was called "Voodoo and Valor!" The issue had a cover date of July 1978.


The tale began with Grimm returning to his rented apartment, where he'd been staying after the Fantastic Four broke up. He opened the door and was stunned to see a stranger rummaging through his personal belongings. Ben went to fight the intruder until he revealed that he was Brother Voodoo and that he'd arrived in peace.

Voodoo had heard about the recent kidnappings of prominent black members of the local community. When he arrived, T'Challa (aka the Black Panther) had disappeared, but he'd left behind a telegram from the Daily Bugle that contained a list of the people who were being targeted. He and Grimm left to find the next woman on the list.

At Slifer Field (a reference to Marvel contributor Roger Slifer), that very woman, a Mrs. Marley, was being ordered to open the gate by the man who'd apprehended the Black Panther and the others on his list. The villain's vampire eventually lifted the gate to let them inside. 

As the group approached a nearby Lear jet, the woman's young son was being asked about her disappearance. The child claimed that a creature had taken her. His description seemed similar to the being t that Ben and T'Challa had encountered earlier (in the last issue). Voodoo transported himself and Grimm to Long Island, right outside the ruined fence.

They made a mad dash for the jet just as it was taking off. The Thing wound the fence into a large ball and was about to toss it at the plane, until Voodoo reminded him that it might accidentally hurt the ones they were trying to save. Ben set the ball down in disgust.

Some time later, the jet reached its intended destination. The African leader met with a man named W'Sulli and was complimented. The former witch doctor once led the small city until his son took over and killed his fellow townspeople (as illustrated in Marvel Preview #12). Having a vampire under their command would make it easier for them to achieve their objectives. 

He came to know the man called Dr. Obatu when the former Doctor Spectrum fled a firing squad in his native land. He'd wandered aimlessly until falling into W'Sulli's hut. He saw the zuvembie before him and knew he could be a great asset. The conspirators wheeled their captives into the town square not long before Ben and Voodoo arrived by plane.

The craft was shot down, but Grimm emerged unscathed, carrying his friend to the place where T'Challa and the others had been taken. Voodoo sent the astral form of his brother Daniel (Brother Voodoo was comprised of two brothers at the time) to join in the attack not long before the Black Panther was finally freed.

The villains' plot gradually fell apart. The zombie turned on the witch doctor, and Obatu fell to his fate from a high balcony. Afterward, the three heroes led the other captives to safety, heading toward a plane that would take them to freedom.

This was a fun three-part series. I didn't know much about Brother Voodoo before reading this issue. He's played a larger role in the Strange Academy series lately. I always enjoy seeing T'Challa in Marvel comics, and I'm glad that he and his compatriots were unhurt. It's too bad he wasn't featured more often during the time that this story was initially published. 

Well, that's all I have for you today. Time to read a bit of The Origins of Marvel Comics before bed. Tomorrow, I'll tackle the forty-second issue of Marvel Two-In-One. The Thing pairs with a character who was featured in the Tales of Suspense title before getting their own mag to take on something called Project Pegasus, a story that also involves someone who we haven't seen in this series in several issues. Until then, have a great week and don't forget to be kind to one another. 

Tuesday, July 14, 2026

Retro Comic Recap: Marvel Two-In-One #40

Happy Tuesday, peeps!

It's time for me to talk about the fortieth issue of Marvel Two-In-One. The cover depicted the Thing preparing to attack an unknown man who was restraining the Black Panther. The tale was titled "Conjure Night!" The issue had a cover date of June 1978.


The story started with Ben Grimm preparing a large pizza, as his friends Matt Murdock and the young boy Grimm had been imprisoned with (during the last storyline) were waiting and playing a friendly game of craps. Murdock won the contest before the food was ready. The Avenger Yellowjacket (Hank Pym) joined them for the meal, which proved to be quite filling.

A while later, Ben, Hank, and the boy flew from Murdock's apartment to a local elementary school, where the child named Eugene rejoined his classmates. Grimm recognized one of the instructors as his old friend T'Challa (who we also know as the Black Panther from Wakanda). He taught there under the identity of Luke Charles and invited Grimm to sit in on his next class.

The kids engaged in a bit of mischief after their instructor left the room for a while. One of them even went so far as to pour glue on the Thing's hands that were behind his back. When he woke from his nap, Ben struggled to free himself. The guilty culprit was reprimanded by Charles just before the bell rang.

Ben was unharmed. He even laughed about the incident afterward, because it reminded him of similar pranks played during his younger years. Meanwhile, in another part of town, the disappearance of another prominent black member of the community was being investigated by local officials. The dwelling had been ransacked. All that was left behind was a strange, old odor, one that would be more in line with a garage, sewer, or possibly a cemetery.

As the detectives examined the crime scene, a hand rose from a grave not far away. Not long afterward, Ben and T'Challa were catching up. Ben informed his friend of the Fantastic Four's breakup, which saddened his host. He suggested that his friend consider Avengers membership, but Grimm wasn't ready to join another group just yet.

T'Challa then donned his Black Panther costume, noting the rash of disappearances. At the same time, Daily Bugle publisher J. Jonah Jameson was berating the assistant who was handling the paper's microfilm library in the wake of his missing supervisor. Minutes later, the assistant took a call from T'Challa and provided him and Ben with some valuable clues about the people who'd recently gone missing.

Two people on the list had not disappeared yet. T'Challa went to check on the musician C.L. Wadsworth, while Ben paid a visit to the millionaire industrialist, Edward B. Nelson. When Grimm arrived, he saw that something had burst through the front door. He entered to find a rash of destruction. Ben also found the businessman's wife, who later told him about a horrible being that took her husband.

Meanwhile, Wadsworth was performing a free show. His audience applauded, and the performer took one final bow before a large bat swooped down from the rafters at him. The animal slowly transformed into a vampire. However, before he could harm Wadsworth, the Black Panther stepped in his path. 

The two engaged in a battle while the Thing waited for a subway train. It arrived and let Grimm off at his destination in time for him to intervene right as things looked most dire for T'Challa. The vampire was clearly being controlled by someone else. It appeared to have met its demise after being stabbed from behind by the musician's bow. 

Wadsworth left the concert hall with the heroes a short time later. None of them witnessed the glowing eyes that commanded its slave to rise. Ben saw T'Challa to his flat. There, the Wakanda native opened a telegram from the Bugle right before his foe returned, placing him in a chokehold as Grimm slowly disappeared from sight. 

Most Marvelites know that the Black Panther debuted in the first Fantastic Four series. He was later added to the Avengers' roster and had several solo stories from time to time. He returned to popularity with his addition to recent Marvel movies, but I think he's still been underutilized, especially in the years immediately after his first appearance was published. 

The young boy that folowed Ben as he burst out of jail in the last storyline was another wasted opportunity. They talked about his special powers of prognostication, but to the best of my knowledge, I don't think he's appeared in another Marvel comic after this one. At first, I thought he was an imitation of Jim Wilson, the boy who befriended the Hulk and acted as a sort of substitute for Rick Jones when he went off on adventures with the Avengers, Captain America, and Captain Marvel. Wilson also disappeared after a while, only to return years later when they announced that his character was dying from AIDS.

That's all for now, folks. My birthday post tomorrow will be dedicated to discussing the forty-first issue of Marvel Two-In-One. We'll dig a little deeper into just where the vampire came from, and Ben meets another hero whose assistance is important in saving T'Challa's life. Until then, have a great week and don't forget to be kind to one another. 

Monday, July 13, 2026

Retro Comic Recap: Marvel Two-In-One #39

Happy Monday!

Today's focus will be on the thirty-ninth issue of Marvel Two-In-One. The cover depicted the Thing battling the android Avenger known as the Vision, while Daredevil was firing at Ben Grimm's attacker. The tale was titled "The Vision Gambit." The issue had a cover date of May 1978.


The final part of this trilogy began where the previous issue left off. Ben had been imprisoned by his old foe, the Mad Thinker. Gas was starting to seep into Grimm's chamber as Daredevil, who was clamped to a table, could do nothing but watch the villain proceed with his dastardly intentions.

Matt Murdock's enhanced senses detected the presence of another person in the room: namely, the young boy who walked out of the prison cell that Ben had been placed in (before busting out last issue). He used that knowledge to feign psychic abilities. He knew that the boy would enter the room in moments, and seconds later, the lad did just that.

It was enough to convince the Mad Thinker that his captive was powerful, and he pushed a button to disperse the gas. The child took off on his skateboard, but didn't get very far. He ran into some of the same mechanical guards that Ben and Matt had encountered earlier (in issue #39). The lad was then placed in another cell just as Grimm was starting to revive.

The Mad Thinker then depressed another button, which caused a platform to rise from the floor that had held a duplicate of the android Vision. It was not the Avenger first created by Ultron, but a very similar-looking replica. The villain planned to use an army of Vision androids to carry out his evil plans.

By then, the Thing had broken free of his prison and was right behind his old enemy. This time, the Mad Thinker was prepared. His hypno lenses soon had Grimm under his thrall. He then shackled the boy before sending the Thing and Daredevil off in a flier for their mission to capture the original Vision. 

The two flew toward Avengers headquarters, where the Vision was engrossed in a televised hockey match. His teammate, Yellowjacket (real name: Hank Pym) answered the door, not knowing that they were about to be attacked by a couple of old friends.

Grimm had a tough time facing off against the robot who could make himself intangible at will. During the fracas, Murdock thought back to Ben's words to him as his legal counsel, stating that he wanted to be held responsible for any misdeeds that he committed. By then, the gun that the Thinker had given Daredevil had immobilized the powerful Avenger. The two put the Vision in a large container and made off with their prize, leaving what looked to be an unconscious Yellowjacket behind. 

The pair returned to the Mad Thinker's hideout some time later. The mesmerized Grimm had no idea that his master had been double-crossed. He reached for Daeredevil, only to find he'd shrunk and flown away. He then grew to regular size and punched the villain, knocking his control box from his hand. The real Daredevil leapt from a hidden compartment that was inside the larger box moments later, as it became evident that he and Pym had switched costumes during the melee at Avengers Mansion. The body of what seemed to be Yellowjacket back at their headquarters was merely Pym's costume filled with hundreds of ants that he had called to him.

Murdock's acrobatic agility kept Grimm from landing any punches, as Yellowjacket dove for the Mad Thinker's goggles. He grabbed them and wore them briefly to return Ben to normal. The trio was able to restore the Vision to his usual self as well, just before their foe pulled a lever to summon his robotic Vision doubles.

Although the duplicates outnumbered their opponents, they were no match for the superheroes. The Vision dispatched the last of them as the Thinker agonized over the failure of his plot. The Vision deduced that the introduction of the youth was the X-factor. It seemed that he had a kind of gut reaction to people he'd seen before, and even correctly predicted the outcome of the hockey game, which was won by the underdog team. Ben tried to console his nemesis as they led him away, noting that he'd lost a world, while Ben had lost $20 betting on the losing team.

I've seen the Thinker in many Marvel mags throughout the years, and I enjoyed this three-issue arc. The Mad Thinker is a considerable intellectual threat, but he always manages to forget or overlook a minor detail. That was especially true in this script, as he glossed over the boy's intrusion, not realizing that he'd play an essential role in his plan's outcome. The Vision is another interesting character, and this was a good story that featured Hank Pym in one of his hero guises before things went downhill for him for a while.

That's all I have for you today. Tomorrow, I'll discuss the fortieth issue of Marvel Two-In-One. Ben decides to treat his friends to a special meal before he embarks on another adventure, this time with a well-known character who made their debut in the pages of the Fantastic Four comic. Until then, have a great week and don't forget to be kind to one another. 


Sunday, July 12, 2026

Retro Comic Recap: Marvel Two-In-One #38

Good afternoon, folks,

The topic of this blog post is the thirty-eighth issue of Marvel Two-In-One. The Thing was busy battling robots in one viewscreen, while Daredevil struggled to free himself from a submerged vehicle on another monitor, all as an unknown villain observed their fates. The issue had a publication date of April 1978.


The tale began with Ben Grimm looking at the Daily Bugle headline and photo of himself behind bars. Ben was naturally perturbed by the media coverage and slammed down on his prison bunk, snapping the chain that had held it to the wall. Meanwhile, his lawyer, Matt Murdock, was trying to delay the trial to find witnesses and prepare legal documents, but was unsuccessful. The trial was set for Friday because of the nature of such a high-profile case. 

Murdock later left his law partner, Foggy Nelson, and decided to clear his head as the costumed adventurer Daredevil. He soon detected the heartbeat of Alex Stone, the garage owner who raised the initial charges against Grimm (last issue). He burst into the business and made some accusations. Stone met his accuser and was eager to get into a fight. 

Daredevil found a paint canister that he used against his foe, but was soon knocked out by his opponent. Stone put the superhero in a car that he tossed off a nearby pier. The car started to fill with water, and Murdock, who had also been bound while he was unconscious, woke up in time to kick out one of the windows, break his bonds, and swim to safety.

He was rescued when he resurfaced by a couple of good samaritans. Murdock arrived at the jail a while later to communicate the bad news to his client, Grimm. A few moments later, the Thing decided to take matters into his own hands and created an exit by breaking through one of the prison walls. The child who had been his cellmate followed and found a skateboard lying atop a trash can, which he used to speed on his way.

Grimm was headed for the auto garage, determined to get some answers. Stone wasn't there, but Ben learned where he was. Ben descended a staircase and entered a building that was full of computers. A mechanical guard emerged from a hidden port in the floor and was crushed by the Thing before more of its kind were released from identical openings.

Daredevil followed Grimm's trail and was soon fighting more of the same mechanical men. Ben fought off his attackers right before a large cup crashed down upon him. He learned that his foes were automatons summoned by his old rival, the Mad Thinker. Ben was fighting for his life, but was unable to break his new cell. 

Ben's friend Daredevil had been captured by the Thinker, who had the hero cuffed to a table before him. He stood before a control panel and depressed controls that allowed toxic gas to fill Ben's chamber. Murdock was still restrained, unable to assist his longtime comrade.

I just read the Mad Thinker's first appearance in a reprint of Fantastic Four #15. He turns up every so often and seems to have very well-thought-out plans. However, there's usually an X-factor that he fails to consider.

If you want to learn the fate of these heroes, tune in tomorrow for my recap of the thirty-ninth issue of Marvel Two-In-One. We'll find out just what the Mad Thinker had in store for them, as well as see the first appearances of two other well-known Marvel characters in this series. The boy who shared a cell with Grimm will also show up too. Until then, have a great week and don't forget to be kind to one another.